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  • Recently, Jeremy Bennett, from the Back Nine Blog and the EA SPORTS Forums where he is a Moderator, sat down with Greg Rinaldi from the Tiger Woods Online team to discuss the game and its current open beta state:

    Jeremy Bennett (JB): For those who may be brand new to Tiger Woods PGA Tour Online, what is the best way to describe the overall experience?

    Greg Rinaldi (GR): Tiger Woods PGA TOUR Online is the first browser-based, online, streaming sports simulation from EA SPORTS. This revolutionary addition to the Tiger Woods PGA TOUR franchise allows players to access their favorite golf title from just about any internet-enable PC or Mac. This means that you can play Tiger Woods PGA TOUR Online virtually anywhere; at work, at home, at the airport or even at your in-laws' house...but wherever you are, you're only one click away from your next round of golf.

    JB: What was the driving force behind creating Tiger Woods PGA Tour Online?

    GR: The goal in creating Tiger Woods PGA TOUR Online was always to re-energize our PC product. Most importantly, we wanted to build an experience that would allow us to have a more direct relationship with our audience and which would make it possible for us to evolve and tailor the experience to best suit our players. We're changing the way we think about game development at EA and the way our audience influences the games we create. Along with multiple feedback channels, we're also able to track players' behaviors which gives us a much clearer picture on which features are working and which need our attention. This telemetry is the main driver in how we will be approaching additions and updates to the game going forward.

    JB: Tiger Woods PGA Tour Online uses streaming technology to deliver the gaming experience. Why have you chosen this method instead of a disc-based game?

    GR: More and more people are getting their entertainment through streamed online experiences. Whether that means streaming music via Pandora or streaming movies via NetFlix, the convenience and immediacy of streaming media is appealing to both consumers and content creators. Tiger Woods PGA TOUR Online represents what we refer to as "games as a service" rather than a product on a shelf. A disc-based game is a static product, meaning that whatever we put on that disc is what our audience gets, and we can't change or add anything until we ship another disc the following year. With a streaming game, we can add or update features and add new content as soon as it's ready. We don't have to go through the process of shipping a disc and our audience doesn't have to go through the process of purchasing and installing a new disc. Everything is immediate and dynamic. Not to mention the fact that with a streamed experience, you are able to access the game from any internet-enabled PC or Mac, without having to purchase and install a new disc on each machine you wish to play on.

    JB: One large part of Tiger Woods PGA Tour Online is the social networking aspect of the game. How have you tied these aspects into the game itself?

    GR: Absolutely. In recent years, social networking has exploded on the web thanks to the likes of facebook, twitter, MySpace, etc. When it comes to the internet, no one is an island; everyone is connected in some way. Naturally, we wanted to extend that experience to Tiger Woods PGA TOUR Online. Community is key in our game and we plan to introduce several features at launch and shortly thereafter that will allow our community to connect with each other in more ways than in any other online sports title. Our players can use a feature called facebook connect to link their facebook account with their Tiger Woods PGA TOUR Online account. They will also be able to become fans of other golfers and can sponsor their fellow players to earn cash in the game. Additionally, players are able to chat with and connect with others through the forums or the in-game chat feature.

    JB: Can you describe the MMO aspect of your created golfer, and what it takes to go from an amateur to a legend?

    GR: Creating your custom golfer and progressing him through the ranks is at the core of what makes Tiger Woods PGA TOUR Online a compelling experience. We create sports simulations at EA SPORTS so that our audience can get a taste of what it's like to be a professional athlete. Just like in real life, you'll start your career as an Amateur golfer and you'll need to prove that you can handle yourself on the links in order to reach the status of golf Legend. To climb the ranks, you'll need to earn experience points (XP) by playing good golf and you'll also need to master each course by completing a series of objectives which will put your skills to the test.

    JB: For those who are fans of the console version, what similarities and differences will Tiger Woods PGA Tour Online present to the gamer?

    GR: Each version of Tiger Woods PGA TOUR Online is a unique experience. Of course, all products in the Tiger Woods PGA TOUR franchise boast the same unparalleled golf simulation our audience has come to expect. However, each platform has its own strengths and each appeals to different sensibilities. The XBOX 360 and PS3 versions provide immersion...meaning that they appeal to players who want to kick back on the couch in front of their big-screen and escape reality for a few hours. The Wii version provides the audience with a tactile simulation which appeals to players who want to experience the thrill of swinging a virtual golf club in the comfort of their home. Tiger Woods PGA TOUR Online appeals to several different types of players. First, it is tailored to our PC and Mac audience who may not own a console or who simply prefer the PC or Mac as their platform of choice. Tiger Woods PGA TOUR Online also appeals to gamers on the go; especially players who may only have a few minutes between meetings to get their golf fix.

    JB: One of your major taglines is "Golf...whenever you want it". Could you let the gamers know what the focus is behind this tagline, and the advantages of its features?

    GR: "Golf...whenever you want it" means that the game is always available and easily accessible from anywhere...anytime. The fact that the game is streamed to your browser means that there is no disc to install, which means you now have a high-quality, portable golf experience. The only requirement is a modern PC or Mac and a dependable internet connection. And because the entire game lives on a server, you can start and stop a game at anytime/anywhere and pick it up later; right where you left off. For example, you could start a game on your PC desktop the office, close the browser when your boss pops in and then login and complete that same round on your MacBook at home. You never even have to save your game because it's always there on the server; just close your browser and come back to it whenever you want.

    JB: Could you go into detail the different modes that one has to choose from when they want to get a round of golf in?

    GR: In the Open Beta, players can choose to play either a Single Player or Multi-Player Stroke Play round on one of our seven world-class golf courses. There are also a host of Daily Tournaments to choose from which are divided into Beginner, Amateur, Pro and Tour Pro tiers. Soon we'll be rolling out Weekly Tournaments, Special Events, Match Play and Group Play Tournaments. We'll also be adding more single player modes and challenges throughout the year.

    JB: What are the initial courses that will be in this game? Also, what is on the table in regards to additions to the game down the road?

    GR: There are currently seven courses available in the Open Beta. They are TPC Sawgrass, Pebble Beach Golf Links, St. Andrews Links, Wentworth, Wolf Creek Golf Club, Sheshan Golf Club and Torrey Pines. In addition to these great courses, we plan to introduce a new course about once per month from the day we launch. We will also release several new features throughout the year including Turn-Based Multiplayer, a fully stocked Pro Shop and additional game modes.

    JB: Finally, once Tiger Woods PGA Tour Online is released in full to the public, can you go into detail how one can access the game initially, and what options will be available to them outside of the basic trial?

    GR: Once the game exits Open Beta and is officially launched, registering for Tiger Woods PGA TOUR Online will be free. The free membership will have its benefits and registered users will be able to create a golfer and play full rounds of golf on a specific course. Additionally, the user will have the option to purchase a monthly or yearly subscription in order to gain access to the full stable of world-class courses and unlock the complete Tiger Woods PGA TOUR Online experience.

     

    Filed Under: Tiger Woods Online
  • The Global Challenge results are now in, with The World team taking the title! It was an extremely close battle with The World team winning by .18 of a stroke. The final score was North America with an average of 16 -under par and The World at 16.18 -under par. Thank you to everyone that participated in the Global challenge and a special thanks to the team captains for keeping everything organized.  World team, you are now the official Tiger Woods PGA TOUR Global Champions! I'm sure the North America team will be looking for a rematch in the near future...

    On that note, we would like to announce the beginning of the Champions of Gaming tournament sponsored by Gillette. The Second Annual "Gillette - EA SPORTS Champions of Gaming Tournament on Xbox 360," the world's largest multi-sport online gaming competition pits gamers from around the globe against each other. The winners will get to compete against some of the biggest names in the world of sports, including Gillette Champion Tiger Woods. The event starts on 11/18/2009 and concludes in March 2010 where the Regional Champions from North America, Europe, and Asia Pacific will compete against each other for the chance to play Tiger Woods! Check here for rules and more information - http://www.easports.com/gillette/game/tiger

    Final Global Challenge Statistics

    North America

    Xbox 360 Average Score = -15.99

    PS3 Average Score = -16.02

    Overall Average Score = -16.0

    Best Score

    NYBLAKE1 = -25

    Dendo = -25

    World

    Xbox 360 Average Score = -16.32

    PS3 Average Score = -16.04

    Overall Average Score = -16.18

    Best Score

    ASTRONUT = -25

    Leaderboards

    Thanks again for participating in the Global Challenge. Now get ready for the Xbox 360 Champions of Gaming event starting this week. Amazing prizes with the chance to play against Tiger Woods himself! Good Luck to all!

    -Christian Brandt

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  • The Games Village has defended their crown for the 5th straight time to be officially called the Tiger Woods PGA TOUR 2010 King of the Hill Champions! They won the very first week of the Club challenge and then outlasted the Caddysharks, FTWG, K2 Spotted (twice), and now the BDGA League in King of the Hill matches.

    The Games Village defeated BDGA by an average score of -23.28 to -21, only a 2.2 stroke difference. Final results posted below. Congratulations to the Games Village for becoming the overall Club vs. Club Champions.

    Thank you to all the teams that have participated during the last 6 weeks! It's now time to try something new within the Community Appreciation Channel. I'm pleased to announce the Tiger Woods PGA TOUR 2010 Global Challenge! It will be a battle between North America and The World! There will be two teams matched up against each other for the Tiger Woods PGA TOUR Global Cup Trophy.

    All Tiger Woods PGA TOUR Xbox 360 and PS3 players are eligible! Represent your country and bring home the Tiger Woods Global Trophy! A TW North America Team and TW World Team have been created on facebook. Join whichever team that you fit into. For example, if you are from the United States then you join the North America Team and if you are from Europe then you join the World Team. Please post your Gamertag/PS3 ID on the team page to be added to the team. I'm still looking for a few Team Captains to help recruit players and run the team pages, if you're interested then send a message to Ea Brandt on facebook or through the forums.

    Team Links:

    TW North America Team

    TW World Team

    Team building/recruiting will last 1 week. Now get out there and join a team to represent your country in the Tiger Woods PGA TOUR 2010 Global Challenge!

    King of the Hill Final Results:

    Thanks again to all the teams that have played in the Club Challenge! Make sure to stay tuned for updates, but for now get out there and join a team for the Global Challenge. Also keep an eye on the community appreciation channel for fun new events daily. See you on the links! We will be holding a Live Chat this Wednesday from 3-4pm EST based on your feedback on ways to expand our Community Appreciation Tournaments. Be on the lookout for the Live Chat feed on EASPORTS.com.

  • We have a new Weekly Winner, BDGA League! This was the closest matchup yet, BDGA just edged out K2 Spotted by .04 of a stroke! Ace_of_Clubs21 lead the BDGA League with an incredible score of -29. The entire team submitted great rounds, with the lowest being a -20. Thank you everyone for participating in this week's Club Challenge, we had a lot of teams submit over 20 scores. The Charndi team submitted the most player scores with 46!

    The Games Village now has to defend their King of the Hill Trophy for the 5th time in a row! It all starts today and will run through the weekend. The winner of the match will have their team name/extra date added to the King of the Hill Trophy. Good Luck to both teams!

    Stats Week  5 - Overall Average Score

    1. BDGA League = -22.90

    2. K2 Spotted = -22.86

    3. FTWG = -20.6

    4. Desert Drifters = -19.44

    5. Jedi Warriors = -18.5

    6.  Dream Team = -18.0

    7. Charndi = -17.33

    8. Son of a Glitch = -17.33

    10. The Country Club = -14.79

    11. Bunker Junkies = -14.6

    12. Golfing Heros =  -11.8

    13. The Weekend Duffers = -2.75

    *Current King of the Hill Champs Practice Round - The Games Village = -22.65

    *Some teams received a penalty for not having at least 20 players submit a score.

    Create a Main Menu Banner!

    Create your very own banner for Tiger Woods PGA TOUR 2010 and you might just see it in game! Make team banners, award banners, shout outs to good players, or anything creative that relates to Tiger Woods golf that would make everyone proud of your awesome work. You could also create a banner to promote your very own Live Tournament. Just send the specs of the Live Tournament and the banner promoting your tournament to Ea Brandt on facebook and you might just see your very own tournament over the weekend! We have received a few already; look for them on the Main Menu soon!

    *Requirements*

    Dimensions: Width 640, Height 134 (pixels)

    *Leave some empty space along the left and right sides on the image as shown below to make sure the text is not cut off.

    Format: Save the file as a .jpeg or .png (can use alpha to fade out the edges)

    Text: Banners can fit about 15 - 20 words. Make sure the text is larger than 22 pt font size.

    *Please no profanity or vulgar text/images, they will not be considered for use.

    Banner: Send an email with the banner attached to Ea Brandt on facebook.

    http://www.facebook.com/EASportsBrandt

    5,000 Fan Live Tournament

    Help build the community by becoming a fan of the Tiger Woods PGA Tour 10 Facebook page. When we reach 5,000 fans, a special PRIZED tournament will open! We are currently over 4,600 fans!

    Community Appreciation Feedback

    Please check out the Community Appreciation Feedback Forum and post your thoughts and opinions on what we could do next. Thanks!

    http://forum.ea.com/eaforum/posts/list/330878.page

    Good luck to both teams in the King of the Hill match this weekend. For everyone not playing in the King of the Hill event, check out the Community Appreciation channel because it's filled with tons of exciting new tournaments every day. Have a fun Halloween Weekend and make sure to play in the Halloween Jackpot tournament for big live tournaments money!

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  • Hey everyone!  We're here again to launch a new topic for discussion based in the EA SPORTS forums. The Community Appreciation Challenge events have been going on for the better part of a month now and The Games Village has proven that they are a force to be reckoned with under the current format.  Hats off to them...they have been great competitors that have helped make this competition fun and engaging.  A big thanks goes out to everyone who has played and competed in these tournaments so far.  We appreciate your willingness to participate in something new.   So now it's time to shake things up a little bit and try something different.  That's where you all come in...

    So far we've had recruitment, team creation, kings of the hill, and video wars all become a part of the current community tournament format.  Now we're looking for your ideas on what would be a cool new format for these tournaments.  We're ready to take any and all ideas.  These are community tournaments after all, so who best to steer the direction of these than you guys.

    Feel free to compile your ideas and drop them here in this forum.  Next week we're going to set up a Live Chat between the Tiger Development Team and you all to discuss all the submitted ideas.  We'll be using these ideas to create the next Community Appreciation Challenge!

    Click here to view the video in its entirety.

     

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